AI Insights · Timothy · July 2021
Top 5 Ultracasual Games on iOS in Turkey: Q2 2021
Discover the performance trends of the top 5 ultracasual games on iOS in Turkey during Q2 2021, including weekly downloads, revenue, and active users.
The second quarter of 2021 saw notable trends in the performance of the top 5 ultracasual games on iOS in Turkey. Below, we delve into the weekly downloads, revenue, and active user trends for these popular apps.
Magic Slime: Antistress & ASMR from Finger Art Games experienced a steady decline in weekly revenue, starting at approximately $1K at the end of March and gradually decreasing to around $730 by the end of June. Weekly downloads saw a significant drop from 3.9K at the start of the quarter to just 249 by the final week of June. Weekly active users also followed a downward trend, falling from 5.3K at the beginning of April to 1.3K at the end of June.
Slime Simulator Fluid Games by Marrisa Wei showed a consistent decrease in weekly revenue, starting at roughly $790 in late March and dropping to $155 by the end of June. Weekly downloads also declined significantly, beginning at 1.3K in late March and falling to just 39 by the end of June. Similarly, weekly active users decreased from 2.2K at the end of March to around 1.2K by the end of June.
Slime it: Slime Game Simulator from Slime4Fun had a fluctuating revenue trend, peaking at $346 in mid-May and ending the quarter at $282. Weekly downloads showed variability, reaching a high of 2.7K at the end of March and dropping to 963 by the end of June. The app maintained a relatively high number of weekly active users, starting at 6.5K at the end of March and slightly decreasing to 6.5K by the end of June.
Goo: Slime simulator, ASMR by Exomind LTD saw a modest decline in weekly revenue, from $220 at the end of March to $100 by the end of June. Weekly downloads fluctuated, peaking at 2.8K in early April and decreasing to 569 by the end of June. Weekly active users decreased from 1.9K at the end of March to 752 by the end of June.
GRAVITY Fluid Slime Simulator by ILYA RIMCHIKOV had its weekly revenue drop from $336 at the end of March to zero by mid-April. Weekly downloads followed a similar trend, starting at 2.5K at the end of March and decreasing to zero by mid-April. Weekly active users also declined from 2.9K at the end of March to zero by mid-April.
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